LayoutAuto picks phone, desktop, half screen (a squarish window) or portrait monitor (a tall one). Big arena: the fight fills the screen, the rest floats over it
Performance
Effects qualityFull animates everything. Balanced holds every item still (icons, loot queue, stash, loadout) for smooth panels. Lite also stills the rest of the interface, leaving only the fight moving. Auto: Balanced on a PC, Lite on phones, low-end PCs or when frames run slow.
Effects
Damage numbersSize of the numbers that pop off enemies
Number styleClassic: rising numbers that add up rapid hits. Scrap Heap: every hit gets its own line, piled up over the enemy. Ticker Tape: small, quiet totals that spring out of each enemy. Off: no damage numbers at all.
Colours
ThemeColours for the menus and panels (the battlefield stays the same). ☀ marks the light ones.
Colourblind modeShifts the colours your eyes mix up onto ones they can tell apart (rarities, elements, health and shields). Achromatopsia: higher-contrast greyscale.
Cursor
Cursor sizeHow big the game's cursor is (and a boss cursor)100%
Cursor outlineA thick edge so the pointer stands out on any background
Cursor haloA soft glow round the point you click with
CursorBeat a boss to earn its cursor. Each is themed after its boss; a few leave a trail, and they pipe up now and then. The tip is always the click point.
Audio
Sound effectsM mutes everything
Music
Master volumeEverything the game plays
Music volumeThe music on its own
Music styleEvery zone, rift and boss gets its own track in this style
Gameplay
DPS averageHow long the big DPS number averages over
Interface
Tooltip keyClick, then press the key you want
Number formatHow big numbers are written
Controls
Click a key, then press the new one. Esc cancels, Backspace clears it. Taking a key that's in use swaps the two. Raid steps (← →) and Stranger Tim's combo keys stay as they are.
Save data
Your game saves itself every 10 seconds and whenever you close it. Export a save code to back it up or move it to another device.
Directions
Level up · choose a power
PausedCombat and loot timers are stopped. The game also saves itself every few seconds.